For our Kombat Pack 2 DLC, I was able to work on a variety of character features, including Cyrax and Sektor's Helmet functionality, providing unique skeletons/animations for every helmet prop, creating our material library used for animals in our Animality sequences, Various 4th wall breaking techniques for cinematics and in-game moves for Ghostface, and our biggest challenge: T1000 from Terminator 2. To get T1000 right, a lot of assets needed to be remade from scratch. I helped oversee the production of his dismemberment prop assets, setup the overall look of the Liquid Metal/Chrome looking material effects, and the various transforming/hiding of limbs needed for his moves to work and still remain faithful to the movie.
MORTAL KOMBAT and all related characters and elements are trademarks of © Warner Bros. Entertainment Inc.