I was responsible with the initial temp assets for Poison Ivy's Supermove and Nightshade character power creatures. I setup the temp geometry, rigging, and in-engine materials. Jason Pytko, one of our Environment artists, created updated textures on the final asset for the Supermove plant we received from outsourcing.
I also setup in-game materials, rigging, and updates in substance for the Nightshade creature. High res and initial textures provided by our outsourcers.